Workshop on Analysis and Recording of Cultural Heritage in Venice

key details

30 September — 2 October 2024
20 hours / Location: Venice / Cost: €350
Deadline 8 September 2024

about

The ARCHiVe Centre of Fondazione Giorgio Cini is presenting a workshop for the second consecutive year, focusing on the application of high-resolution, contactless digital technologies for the digitisation of documentary, archival, and library materials. Over 20 hours, the intensive workshop will introduce participants to specific 2D digitisation technologies and methods, as well as the application of deep learning techniques, computer vision, and the use of artificial intelligence in the post-production of digital files.

The three-day workshop will be held in person and will be based on a learning-by-doing approach, alternating theoretical training on photography, archives, and the preservation and enhancement of digital heritage with practical sessions, allowing participants to experience the handling and acquisition of materials. The workshop is open to a selected group of participants (students and professionals from various backgrounds) who will have the opportunity to learn and interact directly with the ARCHiVe team.

Accommodation for two nights at the Vittore Branca Centre Residence on the Island of San Giorgio Maggiore, lunch on the first day, and an ACTV pass for travel within the lagoon for the duration of the workshop are included in the participation fee. A certificate of attendance will be issued at the end of the workshop.

Programme

September 30, 2024

Day 1

Morning (11am – 1:30pm)

  • Welcome, general intro and programme overview
  • Ice-breaker: student presentations (3 mins each)
  • Presentation of Fondazione Giorgio Cini and its Archival Funds and Collections + Q&A
  • Visit to the Fondazione Giorgio Cini (including the Library, the Rare Books Collection and the Photo Library)

Afternoon (2:30pm – 5:30pm)

  • ARCHiVe presentation (projects, research and technologies)
  • Introduction to the principles of Photography + Q&A
  • Feedback and reflections from day 1
  • Optional: visit to the Homo Faber exhibition

October 1, 2024

Day 2

Morning (9am – 1:30pm)

  • Introduction to the different types of documents and how to handle them + Q&A
  • Practical 2d recording (session 1 and 2), divided into 4 groups
  • Post-processing

Afternoon (2:30pm – 5:30pm)

  • Practical 2d recording (session 3), divided into 4 groups
  • Post-processing
  • Feedback and reflections from day 2

October 2, 2024

Day 3

Morning (9am – 1:30pm)

  • Practical 2d recording (session 4), divided into 4 groups
  • Post-processing
  • Lecture on metadata creation, digital archives and digital library + Q&A
  • Developing projects for final presentation, divided into 4 groups

Afternoon (2:30pm –5pm)

  • Final presentation of the preliminary results of the workshop and possible outputs for the data recorded
  • Reflection on how to use the recorded information to preserve, study and disseminate cultural heritage
  • Feedback and reflections
  • Certificates and celebration drinks
  • Close

Useful information

The course will only proceed if 12 participants are reached.

If your application is accepted, you will receive an email by September 11 that will provide a deadline for accepting and paying for your place. Your place will be held until this deadline.

If you have any questions, please get in touch: info.aoa@cini.it

Three-dimensional digitization

Lucida 3D Scanner recording the surface of a painting © Teresa Casado for Factum Foundation
3D surface model of the predella of Polittico Griffoni by Ercole de' Roberti (Pinacoteca Vaticana, Rome) © Factum Foundation
Digital models of Ercole de' Roberti panel of Saint Petronius from the Polittico Griffoni (Pinacoteca Nazionale, Ferrara) © Factum Foundation
Recording Raphael cartoons at Victoria and Albert Museum (London) © Gabriel Scarpa for Factum Foundation
Laas Geel site (Somaliland) recorded with photogrammetry by Otto Lowe © Ferdinand Saumarez Smith for Factum Foundation
3D render relief of Laas Geel site (detail) © Factum Foundation
3D render of the Cellini Bell recorded at British Museum (London) © Irene Gaumé for Factum Foundation

key details

13, 14, 27, 28 October & 4, 18 November 2021
Online on Zoom
4pm — 6pm (CET)

the course

Curated by Carlos Bayod Lucini, project director at Factum Foundation, this 12-hour course aims to expand and deepen understanding of the concepts and practices of 3D digitisation for cultural heritage.

The content is organised into two parts: Input (capturing information) and Output (sharing information). The course explores the theoretical and technical aspects of digital preservation of cultural heritage through the recording, processing, and dissemination of digital outputs and, in some cases, material reproductions of the originals.

Additionally, the classes offer practical demonstrations of the methods and technologies discussed, akin to a workshop. The discussions are enriched with relevant case studies and examples of projects developed by Factum Foundation.

Programme

October 13, 2020

Recording the relief of paintings

  • Carlos Bayod Lucini

Carlos Bayod presents the Lucida 3D Scanner, Factum and ARCHiVe’s system for digitising relief. The class explains the process of planning, capturing, processing, visualising, sharing and reproducing the surface of paintings and other low-relief artifacts for conservation purposes.

October 14, 2021

The Lucida 3D Scanner (practical session)

  • Carlos Bayod Lucini

This class includes practical sessions demonstrating how the recording process with Lucida 3D scanner works, showing the type of software needed and the obtained files.

October 27, 2021

Recording (and reproducing) surface and shape

  • Carlos Bayod Lucini

Class concerning 3D and colour recording of an object’s surface and shape employing close-range photogrammetry and structural light scanning: reliefs, sculptures, architectural elements, rock art, city and landscape, etc. The class explains how these techniques are used for the production of facsimiles through the combination of digital technology and craft skills.

October 28, 2021

Close-range photogrammetry (practical session)

  • Carlos Bayod Lucini
  • Otto Lowe

The practical session concentrates on close-range photogrammetry to record scultpures, architectonic elements and other tridimensional objects. Otto Lowe explains in depth the method, the gear, the softwares needed and the possible outputs of this recording method.

November 4, 2021

Stereo-photometric recording

  • Carlos Bayod Lucini
  • Jorge Cano

In this class we enter Factum laboratories with Jorge Cano discovering the stereo-photometric recording system. This technology is experimented to obtain extremely detailed 3D data from surfaces (as for paitings, impressions, print matrices, engraved surfaces,…).

November 18, 2021

Digital restoration and analysis

  • Carlos Bayod Lucini
  • Irene Gaumé

In the final class, Carlos Bayod and Irene Gaumé analyse new approaches to higher-resolution surface 3D recording and 3D modelling: surface scanning for research and analysis. The concept of digital restoration and its methodologies for non-contact conservation are also talked in depth.

Lecturers

Carlos Bayod Lucini

He is Project Director at the Factum Foundation. His work is dedicated to the development and application of digital technology to the conservation, study and dissemination of Cultural Heritage. Bayod has taught at the MS in Historic Preservation at Columbia University in New York among other institutions, and is a frequent speaker for centers such as Museo del Prado, Harvard Art Museums and Fondazione Giorgio Cini. 

Jorge Cano

He is Head of Technological Research & Development at Factum Arte and Factum Foundation. Cano is an expert in 3D recording, image filtering and Geographical Information Systems. For Factum he has developed several scanners and numerous tools for data processing. His latest design, the Selene Scanner, has been used by the Bodleian Libraries allowing imaging specialists and researchers to look at ancient objects with new eyes.

Irene Gaumé

Irene Gaumé is the head of the 3D design department at Factum Arte and leads re-creation projects at Factum Foundation, where she has pioneered the use of 3D modelling to reconstruct cultural heritage, promoting preservation through innovative technology. Her journey as a 3D artist is rooted in a traditional background in sculpture, dedicated to translating ideas into meticulously researched and rendered objects. With a strong foundation in Fine Arts, Irene has honed her expertise in 3D organic modelling, collaborating with renowned artists.

Otto Lowe

He is Senior 3D Recording Specialists and Project Manager at Factum. Otto has also specialised in teaching photogrammetry to universities and local communities conducting training programmes and workshops for Columbia University (USA), Urbino University (Italy), the Royal Commission for AlUla (Saudi Arabia), Art Jameel (Saudi Arabia), the Peri Foundation (Russia), Tokyo University of the Arts (Japan) and Art UK (United Kingdom).

1/6 Recording the relief of paintings
2/6 The Lucida 3D Scanner
3/6 Recording (and reproducing) surface and shape
4/6 Close-range photogrammetry
5/6 Stereo-photometric recording
6/6 Digital restoration and analysis

On Digital Application

Adriano Olivetti e la bellezza exhibition, 2018-2019 © Cristina Barbiani
© camerAnebbia
© Klaus Obermaier
Tríptiko. A vision inspired by Hieronymus Bosch, Rino Stefano Tagliafierro, 2019

key details

6, 11, 13, 18 October 2022
Online on Zoom
4pm — 6pm (CET)

the course

The four lectures represent an illustrative sample of the many possible declinations of digital applications in the various fields of arts and culture. The intention is to show the different practices, the different creative and production processes, and the tools used behind these different types of artistic products.
The lectures range from the theme of digital installations for the valorisation of Cultural Heritage, to the creative and artistic approach aimed at narration and storytelling, passing through different forms of creativity and artistic expression, always starting from innovative tools and experimental techniques.

Programme

October 6, 2022

Navigating Art Archives

  • Matteo Cellini

Matteo Cellini, part of the CamerAnebbia collective from Milan, explains how some of the many interactive installations are produced from museum archive materials, incographic and documentary sources, and works of art from some of Italy’s most important collections. The lecture explores the techniques used to generate visual landscapes, through retouching, post production and real time rendering techniques, which can be used through touch screens and large-scale video projections.

October 11, 2022

From Classical Art to Digital Art. New forms of narration

  • Rino Stefano Tagliafierro

The lecture focuses on the presentation of a number of multimedia works – short films, commercial projects and video installations – in which a story is told through the use of digitally processed works of classical figurative art. All stages of production, from the conception of the project to the final realisation, are then addressed and explored.

October 13, 2022

New tools, new ideas. Interactivity between the Digital and the Physical

  • Klaus Obermaier

The appointment with artist Klaus Obermaier is dedicated to investigating how digital tools can be used as an exploratory medium for artistic research, and how new technologies can generate forms of interactivity that somehow relate the physical dimension of the body to the digital dimension of artistic creation.

October 18, 2022

Digital exhibits. Multimedia and interactive devices for Cultural Heritage

  • Cristina Barbiani

Cristina Barbiani, scientific head of the Master Digital Exhibit at the Iuav University of Venice, explores in this lesson the different technologies behind multimedia and interactive installations, which allow, through a work of visual ‘translation’, to narrate and return scientific investigations, historical research data and results of archaeological surveys, through some realised examples.

Lecturers

Cristina Barbiani

She is an architect with a PhD in History of Architecture and the City, Science of the Arts and Restoration at the School of Advanced Studies in Venice. She holds a degree in Design and Production of Visual Arts from the IUAV University of Venice. She is the scientific head of the Master Digital Exhibit at the IUAV University of Venice. She has a transversal education between architecture and multimedia and performing arts completed by study periods at New York University and MIT in Boston.

Matteo Tora Cellini

Born in Florence and raised in Brussels, after graduating in design at the Milan Polytechnic and a metrise in Sculpture at La Cambre, he trained at Studio Azzurro. There he met Marco Barsottini and Lorenzo Sarti, with whom he founded camerAnebbia in 2014, investigating the relationship between art, science and new technologies. This research leads to the creation of immersive and interactive interventions that live in the spaces of numerous cultural institutions including Fondazione Querini Stampalia, Gallerie d’Italia, Mudec, Muse.

Stefano Rino Tagliaferro

Born in 1980, he lives and works in Milan. He graduated from ISIA d’Urbino and IED-European Institute of Design in Milan. Over the years he has had experience as art director, visual artist, graphic designer, animator and 2D composer to realize video art, commercials, short films, fashion videos, videomapping, videoprojections and videoinstallations for exhibitions, museums and special events. In 2013 he cofounded KARMACHINA, a studio of visual design. He has taken part in several contemporary art exhibitions in New York, Paris, Sapporo, Moscow, Berlin, Milan receiving international awards in many festivals.

Klaus Obermaier

Since more than three decades interdisciplinary artist, director and composer, he creates innovative works with new media in performing arts, music and installations, highly acclaimed by critics and audiences. His inter-media performances and artworks are shown at festivals and theatres throughout Europe, Asia, North and South America and Australia. He is visiting professor at the University IUAV of Venice and at Babes-Bolyai University in Cluj-Napoca (Romania) teaching interactive arts and performances.

The Third Thing. On Digital Photography

Jaipur #8 © Ljubodrag Andric
Bundi #1 © Ljubodrag Andric
Villa Farsetti, Treviso #12 © Ljubodrag Andric
Venezia, Fondazione G. Cini #9 © Ljubodrag Andric
Japur #30 © Ljubodrag Andric
Napoli, Casa Morra #11 © Ljubodrag Andric

key details

26 April 2023, 4pm — 6pm (CET)
27 April 2023, 9am — 1pm (CET)
Online on Zoom / Onsite at Fondazione Giorgio Cini

about

Two days dedicated to the digital image and its role in the contemporary world, through the work method of photographer and artist Ljubodrag Andric. His research investigates the relationship between space and architecture and revolves around the re-contextualisation of the urban landscape.
The programme includes a lecture and a photographic promenade around the spaces of the Fondazione Giorgio Cini on the Island of San Giorgio Maggiore, Venice.

Programme

April 26, 2023

On Digital Photography

Starting from an investigation into the technical evolution of photography in the digital era, Ljubodrag Andric proposes a reflection on the current over-production of “weightless” photographic images, as much due to their ephemeral nature as to their lack of adherence to a narrative of reality.

April 27, 2023

Photographic Promenade

Symposium around the Island of San Giorgio Maggiore, in order to explore the methodological part of the artist’s work and the themes raised during the previous lecture from a practical point of view.

Lecturer

Ljubodrag Andric

Born in Belgrade, Yugoslavia in 1965 into a family of artists, Andric started his involvement with art and photography at the age of 15. He studied humanities at the University of Belgrade, then dedicated himself entirely to photography in 1987. At age 21 Andric received his first professional commissions of mostly architectural photography. He had his first exhibition – at the gallery of the Museum of Contemporary Art in Belgrade – at the age of 23. In 1987 Andric moved to Rome, Italy where he had successful studio practices in both Rome and Milan over the following 15 years, before moving to Canada in 2002. He won numerous international awards.

 

On Digital Photography by Ljubodrag Andric