On Digital Creativity. The Mask of Time

Video still from The Mask of Time
Performance at the Teatro Verde © Fondazione Giorgio Cini
The Teatro Verde © Fondazione Giorgio Cini
Video still from The Mask of Time
Video still from The Mask of Time

key details

29 September 2022
Onsite at Fondazione Giorgio Cini
4pm — 6pm (CET) 

Reference

about

“The Mask of Time” (La Maschera del Tempo) is the first digital artwork commissioned by Fondazione Giorgio Cini and elaborated from the data of the three-dimensional digitisations of the Teatro Verde (Island of San Giorgio Maggiore) and the documents of the Iconographic Archive made available by the Institute for Theatre and Melodrama. Experimental technologies were used to create this film, such as Midjourney, an image-to-text generator derived from Open AI’s DALL-E and Unreal Engine 5.

Maria Ida Biggi, Director of the Fondazione Giorgio Cini’s Institute for Theatre and Opera, gives us an overview of the history of the Teatro Verde and its artistic events over time.
Mattia Casalegno and Maurizio Martusciello also known as Martux_m, authors of The Mask of Time, dialogue with curator Ennio Bianco about the creative process of their digital artwork, following the preview screening.

Lecturer

Mattia Casalegno

He is an Italian multimedia artist, based in Naples and New York. Since 1999 he has exhibited his work in several solo and group shows and in galleries and festivals, such as MACRO, Netmage Festival, Sant’Arcangelo dei Teatri and the Romaeuropa Festival in Italy, the Mutek Festival in Canada, the Kuandu Museum of Fine Arts in Taiwan, the International Symposium of Electronic Arts (ISEA) in Gwangju, the Chronus Art Center in Shanghai, the Cimatics Festival, Nuit Blanche and Update Biennial in Belgium, Le Cube Contemporary Art Museum in France, OFFF in Spain, ARTES in Portugal, and LACMA and Untitled Art Fair in the USA.

Martux_M

Maurizio Martusciello aka Martux_m is an Italian composer and producer of electronic music. He has performed and collaborated with many national and international musicians and groups. He has played at the Villette Numérique, Paris (2004) and the Venice Music Biennale and has participated in the MUTEK Festival, the Sonar Festival, the Romaeuropa Festival and the AltaRoma Festival. From 2003 to 2005, he was curator and artistic director of Sensoralia, an audiovisual electronic art exhibition staged at the Teatro Palladium, Rome, as part of the Romaeuropa Festival.

Ennio Bianco

He is an eclectic figure in the field of contemporary art. He has alternated his work as an entrepreneur in the ICT sector with his roles as an artist — he was part of Renato Barilli’s Generazione Elettronica as Bianco & Niero in the 1980s — and later as a curator. He has presented among others: an exhibition of the Korean video artist Nam June Paik (1993), the first internet and social media exhibition held in Italy “Atelier d’Artista n. 22” (1996) by Franco Vaccari, a series of conferences on digital art “Digital Dreamers” (2017) at the PUK Gallery in Castelfranco Veneto and “Intersezioni digitali” (2018) as part of the “Alta Percezione” event in San Martino di Lupari.

Maria Ida Biggi

Associate professor at Ca’ Foscari University in Venice and director of the Fondazione Giorgio Cini’s Institute for Theatre and Opera. She is curator of exhibitions and author of numerous books, essays and articles on the history of theatre and set design, theatre architecture, directing and the history of the actor. Her research deals with the history of stage design and theatre architecture and is an expert of prominent personalities such as Eleonora Duse and the theatre actresses of the 19th and 20th centuries.

Venice Long Data: A New Platform for the Consultation and Analysis of (Long) Historical Data

Dendrogram on the materials preserved by the State Archives of Venice
The diagram shows the place of emigration (left) and the sestiere of settlement within Venice (right)
Number of galleys sailing along the four main Venetian trade routes during the years covered by the first part of the research
Bubble chart representing all deliberations of the Serenissima Senate on "citizenship"

key details

28 June 2022
Online on Zoom
4pm — 6pm (CET) 

Reference

  • Ca' Foscari University of Venice
  • UDELAR Montevideo | Universidad de la Republica Uruguay
  • Università di Parma
  • Ateneo Veneto
  • EPFL | École polytechnique fédérale de Lausanne

about

Guido Caldarelli and Alessandro Codello present Venice Long Data (VLD), an interdisciplinary research project that aims to address historical analysis from an integrated point of view, in the Venetian context, based on the historical database of the State Archives of Venice (ASVe) and the Fondazione Giorgio Cini, using techniques from Big Data analysis, Machine Learning, Complex Networks and generally related to quantitative modelling.
The approach aims to study history from a MACRO perspective, complementary to the MICRO perspective usually conducted, always starting from the original sources and using the most modern techniques available to deal with the transcription and analysis of historical sources.
The dual scope of the VLS project is to obtain a historical meta-database representing a fully searchable interconnected digital version of the ASVe and, above all, to create the basis for a quantitative study of the history of Venice, Europe and the Mediterranean.

Lecturer

Guido Caldarelli

Full Professor of Theoretical Physics at Ca’ Foscari University (Venice), and a LIMS Fellow. He graduated in Statistical Physics at Sapienza University (Rome) and holds a PhD from SISSA in Trieste. After Postdocs in Manchester and Cambridge, he became firstly “Research Assistant” at INFM and secondly “Primo Ricercatore” at ISC-CNR where he is still working. From 2012 to 2020 he has been Professor at IMT Lucca. In 2019 he was one of the founders of SIFS. Since 2018 he has been the President of the Complex Systems Society and since 2016 he has been on the board of the SNP Division of European Physical Society.

Alessandro Codello

He is Principal investigator of the Venice Long Data project & adjunct professor at UDELAR Montevideo (Uruguay). He is also visiting scholar at SUSTECH Shenzhen (China).
He holds a PhD from THEP Mainz (Germany). Before, his post-doctoral research activity was carried out mainly at CP3-Origins SDU Odense (Denmark) and at SISSA Trieste (Italy).

Recording Giulio Romano. Shape & Surface

Recording Giulio Romano. Shape & Surface: theory classes at Palazzo Te © Osama Dawod for Factum Foundation
Lucida 3D scanner recording the frescoes in the Secret Garden Lodge © Osama Dawod for Factum Foundation
ARCHiVe team presenting the laboratories at Fondazione Giorgio Cini © Osama Dawod for Factum Foundation
Panoramic Composite Photography training © Osama Dawod for Factum Foundation

key details

12 September — 16 September 2022
Mantua, Palazzo Te
30 hours; 9:30am — 6:30pm

about

During September 2022, as part of the programme ‘Fare Arte’ conceived by the Scuola di Palazzo Te, Factum Foundation in the context of ARCHiVe activities organised the workshop Recording Giulio Romano: Shape & Surface, introducing students and professionals to the techniques and methods of digital preservation.

The 30-hour workshop transferred theoretical and practical methodologies for digital recording, while carrying out a real digitisation project inside Palazzo Te in Mantua, focusing on recording specific art and architecture elements, mainly frescoes and stucco reliefs (XVI Century, mainly by Giulio Romano). Nine international professionals, PhD researchers and graduate students coming from Italy, Canada, Estonia and India participated in the initiative. Their diverse backgrounds and interests coming from different studies in Art & Cultural Heritage, Digital Humanities, Industrial Design, Political Science and Marketing enriched the workshop, offering new visions and points of view on digital recording.

Attendants were split into groups to provide each person with the opportunity to practice with the recording systems (photogrammetry, panoramic photography, Lucida 3D Scanner and LiDAR 3D Scanning) and to become familiar with the methodologies.

Working with ARCHiVe’s experts to carry out the digitisation tasks on site, the students’ work resulted in high-resolution digital recordings of Giulio Romano’s architectural masterpiece. 

Time for questions and discussions during the classes © Osama Dawod for Factum Foundation
Photogrammetry hands-on session © Osama Dawod for Factum Foundation
LiDAR recording session in the courtyard of Palazzo Te © Osama Dawod for Factum Foundation

Programme

Each day was divided into three complementary sessions: theory (1,5 h/day), tutorials (1,5 h/day), and fieldwork (3 h/day).

Photogrammetry: theory, tutorials and fieldwork

  • Osama Dawod | Factum Foundation
  • Marina Luchetti | Factum Foundation

These classes and hands-on sessions concentrated on close-range photogrammetry, recording smaller and detailed objects, as the sculptural reliefs in the Chambers of Stuccoes and Candelabra. Photogrammetry is a technique that allows to capture both the color and the shape of an object, obtaining data for a 3D model.

Panoramic Composite Photography recording sessions

  • Gabriel Scarpa | Factum Foundation

Panoramic Composite Photography sessions focused on recording wall paintings as the Chamber of Ovid and the Chamber of the Winds to precisely document the colour. The technique requires the shooting of different sections of the same object to achieve maximum resolution and minimise glares.

Lucida 3D Scanner: theory, objectives and practical training

  • Carlos Bayod | Factum Foundation

This innovative 3D recording system has been presented with several case studies and in detail to understand its potential in recording the surface of an object. The practical training allowed to record frescoes and reliefs, capturing with extreme precision the heights of their surfaces.

LiDAR 3D Scanning session

  • Carolina Gris | Factum Foundation

This technique has been presented to the students to achieve 3D models of spaces. LiDAR has been used to record the architectonic spaces of Palazzo Te, both internal rooms and external areas, as the courtyards.

Case study presentation: Digital Ornament

  • Nick Walkley | Oslo School of Architecture and Design

The course has been enriched by a special presentation aimed to show how new digital technologies are shaping trends and new possibilities in the field of Cultural Heritage and artistic production, bringing back the ornaments in architecture and design.

ARCHiVe presentation

  • Costanza Blaskovic | Factum Foundation
  • Ilenia Maschietto | Fondazione Giorgio Cini

The students have been introduced to the multiple activity of ARCHiVe: recording, disseminating and training. The goal was to share the vision of the center, presenting other case studies carried out in the context of a cultural foundation as Fondazione Giorgio Cini.

Final presentation of the results of the workshop

  • all participants

At the end of the week, after gathering the post-processed data, the participants presented to a selected public and to the Director of Palazzo Te, some possible outputs and development of projects, starting from the data gathered during the workshop.

in depth

In line with Factum Foundation’s principles, all data was then provided to Palazzo Te to help the preservation and study of the artworks. One of the main goals of this project was indeed to facilitate research and stimulate comparisons.

Some of Giulio Romano’s designs for Palazzo Te’s decorative elements were objects of a comparative study at ARCHiVe. The research has been carried out by Carolina Gris and Marina Luchetti thanks to the rich bibliographical collections in the Fondazione Giorgio Cini’s Library specialized in art history, establishing a unique link between the two projects. 

Detail of the frescoes in the Lodge compared to preparatory drawings by Giulio Romano © Factum Foundation

Technologies

LiDAR 3D Scanning

LiDAR is a 3D recording method that uses laser pulses to measure distance. It produces a 'point cloud' of xyz coordinates, which can be turned into a 3D model. LiDAR complements other recording method[...]

Lucida 3D Scanner

The Lucida 3D Scanner is a non-contact laser recording system that captures high-resolution surface texture data for low-relief surfaces. It records 3D data in 48 cm x 48 cm ’tiles’ by projecting [...]

Photogrammetry

Photogrammetry is a 3D recording technique that uses 2D images to create a digital 3D model of an object or surface. It involves taking hundreds of overlapping photographs and processing them using sp[...]

Panoramic Composite Photography

Panoramic Composite Photography is a 2D non-contact method for capturing the color surface of objects such as works of art. A specialist version of the technique can capture accurate and high-resoluti[...]

3D techniques for Cultural Heritage

The Vatican Chapels area recorded with aerial photogrammetry © Oscar Parasiego for Factum Foundation
The interior of Asplund Pavilion recorded with LiDAR © Oscar Parasiego for Factum Foundation
A pointcloud of the Chapel designed by Javier Corvalan © Factum Foundation
LiDAR recording session of Teatro Verde fitting rooms © Oscar Parasiego for Factum Foundation
Pointcloud of Teatro Verde © Factum Foundation
The Entry into Palestine of Vespasian’s Troops post-processing © Factum Foundation

key details

14 June 2022
Online on Zoom
4pm — 6pm (CET) 

about

The talk brings updates on the project of recording the entire Island of San Giorgio Maggiore in Venice, headquarters of ARCHiVe, and the collections preserved at Fondazione Giorgio Cini.

Carlos Bayod Lucini, project director at Factum Foundation, explains in depth the 3D digitisation of the Teatro Verde and the Vatican Chapels recorded with LiDAR and Photogrammetry.

The Teatro Verde in the woods of Fondazione Giorgio Cini is an open-air theater designed by Luigi Vietti in the 50s and commissioned by Vittorio Cini . The site is currently under restoration and its 3D recording conducted by Factum in 2022 is part of the project to reopen the theatre to the public in collaboration with Cartier. The talk intends to explain how a detailed 3D documentation can also form part of an architectural site’s restoration and preservation project. 

On the same note, the talk introduces the colour and 3D recording of the surfaces (front and back) of one of the oldest tapestries in the collections of Fondazione Giorgio Cini: The Entry into Palestine of Vespasian’s Troops (1470-1480), in need of restoration.

Lecturer

Carlos Bayod Lucini

He is Project Director at the Factum Foundation. His work is dedicated to the development and application of digital technology to the conservation, study and dissemination of Cultural Heritage. Bayod has taught at the MS in Historic Preservation at Columbia University in New York among other institutions, and is a frequent speaker for centers such as Museo del Prado, Harvard Art Museums and Fondazione Giorgio Cini. 

Portrait of architect Carlos Bayod looking intensely at the camera.

Digital Training, Creativity and Museum Communication. The New Professions for Cultural Heritage

Example of digital exhibition layouts © Cristina Barbiani
Example of digital exhibition layouts © Cristina Barbiani

key details

23 June 2022
Online on Zoom
4pm — 6pm (CET)

about

Cristina Barbiani, scientific head of the Digital Exhibit Master’s course at the IUAV University of Venice, will introduce the new possibilities of digital technology for the creation of multimedia and interactive systems, combining knowledge and technologies related to ‘computer vision’ and aimed at the creation of museum displays, for design, architecture, multimedia and performing arts.

Lecturer

Cristina Barbiani

She is an architect with a PhD in History of Architecture and the City, Science of the Arts and Restoration at the School of Advanced Studies in Venice. She holds a degree in Design and Production of Visual Arts from the IUAV University of Venice. She is the scientific head of the Master Digital Exhibit at the IUAV University of Venice. She has a transversal education between architecture and multimedia and performing arts completed by study periods at New York University and MIT in Boston.

Art as a Method of Experimental Preservation

The Ethics of Dust: Doge’s Palace as exhibited in the Arsenale, 53rd Venice Art Biennale, Jorge Otero-Pailos, 2009
Dirt, Dust and Ruins, exhibition at Tin Sheds Gallery, Sydney, Jorge Otero-Pailos, 2013
The Ethics of Dust, exhibition at the Museum of Yerba Buena, San Francisco, Jorge Otero-Pailos, 2016
Distributed Monuments, latex and dust, Jorge Otero-Pailos, 2022

key details

7 October 2022
Online on Zoom / Onsite at ARCHiVe
2pm — 4pm (CET)

about

This talk discusses Jorge Otero-Pailos’ approach to art as a method of experimental preservation and argues for its relevance in imagining a future for the existing built environment centred on mutual care. Jorge Otero-Pailos draws from a series of recent works in which he employs material residues of buildings and sites – including airborne atmospheric dust, waterways, traces of sweat, and body sounds – to render their invisible meanings visible. In particular, he focuses on his Ethics of Dust series, explaining how he uses art as a method for the experimental preservation of dust, the kind the atmosphere deposits on buildings. This important historical and environmental record usually goes unrecognized. The artworks in The Ethics of Dust series isolate dust and make it tangible by transferring it from the surface of buildings onto translucent casts. Jorge Otero-Pailos also presents a selection of dust casts taken from the Doge’s Palace, Westminster Hall, and other buildings around the world, and discusses the unexpected histories that each of them unveils. He connects the dots between these punctual histories to outline a larger concept they all contribute to, namely that of atmospheric heritage.
The talk is also a presentation of Jorge Otero-Pailos’ book Historic Preservation Theory: An Anthology, Readings from the 18th to the 21st Century.

Lecturer

Jorge Otero-Pailos

Director and Professor of Historic Preservation at Columbia University’s Graduate School of Architecture, Planning, and Preservation, he is an architect, artist, and theorist specializing in experimental forms of preservation. His work as an artist has been commissioned by and exhibited at major heritage sites, museums, foundations, and biennials, including Artangel’s public art commission at the UK Parliament, the Venice Art Biennial, Victoria and Albert Museum, Louis Vuitton Galerie Museum, Thyssen-Bornemisza Art Contemporary, SFMoMA, Hong Kong’s Tai Kwun Centre for Heritage and Arts, Frieze London, and the Yerba Buena Center for the Arts

On Digital Application

Adriano Olivetti e la bellezza exhibition, 2018-2019 © Cristina Barbiani
© camerAnebbia
© Klaus Obermaier
Tríptiko. A vision inspired by Hieronymus Bosch, Rino Stefano Tagliafierro, 2019

key details

6, 11, 13, 18 October 2022
Online on Zoom
4pm — 6pm (CET)

the course

The four lectures represent an illustrative sample of the many possible declinations of digital applications in the various fields of arts and culture. The intention is to show the different practices, the different creative and production processes, and the tools used behind these different types of artistic products.
The lectures range from the theme of digital installations for the valorisation of Cultural Heritage, to the creative and artistic approach aimed at narration and storytelling, passing through different forms of creativity and artistic expression, always starting from innovative tools and experimental techniques.

Programme

October 6, 2022

Navigating Art Archives

  • Matteo Cellini

Matteo Cellini, part of the CamerAnebbia collective from Milan, explains how some of the many interactive installations are produced from museum archive materials, incographic and documentary sources, and works of art from some of Italy’s most important collections. The lecture explores the techniques used to generate visual landscapes, through retouching, post production and real time rendering techniques, which can be used through touch screens and large-scale video projections.

October 11, 2022

From Classical Art to Digital Art. New forms of narration

  • Rino Stefano Tagliafierro

The lecture focuses on the presentation of a number of multimedia works – short films, commercial projects and video installations – in which a story is told through the use of digitally processed works of classical figurative art. All stages of production, from the conception of the project to the final realisation, are then addressed and explored.

October 13, 2022

New tools, new ideas. Interactivity between the Digital and the Physical

  • Klaus Obermaier

The appointment with artist Klaus Obermaier is dedicated to investigating how digital tools can be used as an exploratory medium for artistic research, and how new technologies can generate forms of interactivity that somehow relate the physical dimension of the body to the digital dimension of artistic creation.

October 18, 2022

Digital exhibits. Multimedia and interactive devices for Cultural Heritage

  • Cristina Barbiani

Cristina Barbiani, scientific head of the Master Digital Exhibit at the Iuav University of Venice, explores in this lesson the different technologies behind multimedia and interactive installations, which allow, through a work of visual ‘translation’, to narrate and return scientific investigations, historical research data and results of archaeological surveys, through some realised examples.

Lecturers

Cristina Barbiani

She is an architect with a PhD in History of Architecture and the City, Science of the Arts and Restoration at the School of Advanced Studies in Venice. She holds a degree in Design and Production of Visual Arts from the IUAV University of Venice. She is the scientific head of the Master Digital Exhibit at the IUAV University of Venice. She has a transversal education between architecture and multimedia and performing arts completed by study periods at New York University and MIT in Boston.

Matteo Tora Cellini

Born in Florence and raised in Brussels, after graduating in design at the Milan Polytechnic and a metrise in Sculpture at La Cambre, he trained at Studio Azzurro. There he met Marco Barsottini and Lorenzo Sarti, with whom he founded camerAnebbia in 2014, investigating the relationship between art, science and new technologies. This research leads to the creation of immersive and interactive interventions that live in the spaces of numerous cultural institutions including Fondazione Querini Stampalia, Gallerie d’Italia, Mudec, Muse.

Stefano Rino Tagliaferro

Born in 1980, he lives and works in Milan. He graduated from ISIA d’Urbino and IED-European Institute of Design in Milan. Over the years he has had experience as art director, visual artist, graphic designer, animator and 2D composer to realize video art, commercials, short films, fashion videos, videomapping, videoprojections and videoinstallations for exhibitions, museums and special events. In 2013 he cofounded KARMACHINA, a studio of visual design. He has taken part in several contemporary art exhibitions in New York, Paris, Sapporo, Moscow, Berlin, Milan receiving international awards in many festivals.

Klaus Obermaier

Since more than three decades interdisciplinary artist, director and composer, he creates innovative works with new media in performing arts, music and installations, highly acclaimed by critics and audiences. His inter-media performances and artworks are shown at festivals and theatres throughout Europe, Asia, North and South America and Australia. He is visiting professor at the University IUAV of Venice and at Babes-Bolyai University in Cluj-Napoca (Romania) teaching interactive arts and performances.

Giacomo Verde (1956-2020). From the techno-artist’s archive to book, exhibition and movie

Renzo Boldrini with Giacomo Verde and a friend © Giallo Mare Minimal Teatro Archive
Portrait of Giacomo Verde
Scene from "Il gatto con gli stivali. Un racconto per il digitale" © Campsirago Residenza
Giacomo Verde/Giallo Mare Minimal Teatro, "Hansel & Gretel Tv" © Giuseppe Murador and Giacomo Verde Archive

key details

9, 16, 23, 30 November 2022
Online on Zoom
4pm — 6pm (CET)

lecturers

  • Anna Maria Monteverdi | Università Statale, Milano
  • Tommaso Verde | Game Designer
  • Flavia Dalila D’Amico | Università di Roma La Sapienza
  • Vincenzo Sansone | Università Statale, Milano
  • Raffaella Rivi | Videomaker

the course

Giacomo Verde (Cimitile 1956 – Lucca 2020) in forty years of artistic activity has dealt with different languages such as street theatre, video art, painting, drawing, performance, Net Art with the idea of investigating contaminations between media to create works in which different artistic techniques coexist in an “artivist” spirit.

Programme

The course, curated by Anna Maria Monteverdi, is structured in 4 meetings and is held in Italian.

November 9, 2022

L’archivio di un artivista. Giacomo Verde (1956-2020)

  • Anna Maria Monteverdi
  • Tommaso Verde

November 16, 2022

Attraversamenti: le ultrascene di Giacomo Verde

  • Flavia Dalila D'Amico

November 23, 2022

Giacomo Verde: il teleracconto e i suoi doppi. La reinvenzione di una tecnica videoteatrale per bambini.

  • Vincenzo Sansone

November 23, 2022

Dall'archivio al film

  • Raffaella Rivi
1/4 L’archivio di un artivista. Giacomo Verde (1956-2020)
2/4 Attraversamenti: le ultrascene di Giacomo Verde
3/4 Giacomo Verde: il teleracconto e i suoi doppi. La reinvenzione di una tecnica videoteatrale per bambini.
4/4 Dall'archivio al film

Gazing Machines

Quayola Pleasant Places, Glow Festival Eindhoven
portrait of the artist with red digital background
Quayola Portrait © Skino Ricci
Quayola, Sculpture Factory, Paradise Art Space, Asymmetric-Archaeology, Seoul_South-Korea, 2018-2019
Quayola, Remains, HOW Art Museum, Asymmetric Archaeology, Gazing Machines, Shanghai, 2019

key details

12 December 2022
Online on Zoom / Onsite at ARCHiVe
4pm — 6pm (CET)

about

A lecture by Quayola, artist who employs technology as a lens to explore the tensions and equilibriums between seemingly opposing forces: the real and artificial, figurative and abstract, old and new. Constructing immersive installations, he engages with and re-imagines canonical imagery through contemporary technology. Landscape painting, classical sculpture and iconography are some of the historical aesthetics that serve as a point of departure for Quayola’s hybrid compositions. His varied practice, all deriving from custom computer software, also includes audiovisual performance, immersive video installations, sculpture, and works on paper. His work has been performed and exhibited in many prestigious institutions worldwide including V&A Museum, London; Park Avenue Armory, New York; National Art Center, Tokyo; UCCA, Beijing; How Art Museum, Shanghai; SeMA, Seoul; Palais de Tokyo, Paris; Ars Electronica, Linz; Sonar Festival, Barcelona and Sundance Film Festival.

Also a frequent collaborator on musical projects, Quayola has worked with composers, orchestras and musicians including London Contemporary Orchestra, National Orchestra of Bordeaux, Ensemble Intercontemporain, Vanessa Wagner, Jamie XX, Mira Calix, Plaid and Tale Of Us. In 2013, Quayola was awarded the Golden Nica at Ars Electronica.

Lecturer

Davide Quayola

Born in 1982 in Rome, he quickly tried to get away from the Italian capital and its historical iconography, choosing to move to London at the age of 19 to seek new subjects, a new language and a new way of expression. In 2005, he obtained an art degree from the University of London. Through his enigmatic videos, Quayola creates hybrid spaces of animated painting and sculpture. Using a procedure of audio-visual performance, drawing, photography and software programming, he explores a fine line between the real and the artificial.